Drape rings, heading, and altitude stems on the terrain for selected units.
Dim projections for the rest of a selected squad.
Show move / attack / dig waypoints on the ground.
Shadows, AO, and bloom. Resolution is owned by Ultra Resolve.
Temporal + spatial super resolution. Named FSR-class because NVIDIA DLSS 5 is a native GPU API (Tensor Cores / NGX) and cannot run in a page you host. Auto drops a tier if FPS stays under 50 for 2 seconds.
Click a slot, then press a key, mouse button, or pad button. Saved in this browser. Esc cancels. Default A/D is left/right; command pan math stays inverted.
Abandon the match and return to the main menu. Esc opens pause in-war.